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The Grey Market. Michael Snider.

by Snider, Michael; ProQuest Information and Learning Company.
Series: SIRS Enduring Issues 2004Article 76Business. Publisher: Maclean's, 2003ISSN: 1522-3191;.Subject(s): Adulthood | Consumers | Target marketing | Video games | Video games -- Production and directionDDC classification: 050 Summary: "There are a lot of us who grew up playing Atari and Coleco Vision in an era when owning a console was rare and very cool. Video game developers now call us the grey market: adults who still like to spend evenings running through digitally designed sets shooting things, or playing God with the lives of Sims characters." (MACLEAN'S) This article discusses the adult video game market.
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REF SIRS 2004 Business Article 76 (Browse shelf) Available

Articles Contained in SIRS Enduring Issues 2004.

Originally Published: The Grey Market, Aug. 18, 2003; pp. 34-35.

"There are a lot of us who grew up playing Atari and Coleco Vision in an era when owning a console was rare and very cool. Video game developers now call us the grey market: adults who still like to spend evenings running through digitally designed sets shooting things, or playing God with the lives of Sims characters." (MACLEAN'S) This article discusses the adult video game market.

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