000 | 01079nam a2200325 a 4500 | ||
---|---|---|---|
001 | MLM00220528 | ||
003 | MnBnMLM | ||
005 | 20150716093934.0 | ||
008 | 980324r19971987nyua j 000 0 eng d | ||
020 | _a0698116712 | ||
040 |
_aDLC _cDLC _dDLC _dMackin |
||
041 | _aengjpn | ||
050 | 0 | 0 |
_aQA95 _b.A5613 1997 |
082 | 1 | 4 |
_a793.7/4 _213 |
100 | 1 |
_aAnno, Mitsumasa, _d1926- |
|
240 | 1 | 0 |
_aHajimete deau sugaku no ehon. _lEnglish |
245 | 1 | 0 |
_aAnno's math games / _cMitsumasa Anno. |
260 |
_aNew York : _bPutnam & Grosset, _c1997, c1987. |
||
300 |
_a103 p. : _bill. (some col.) ; _c24 cm. |
||
500 | _aTranslation of: Hajimete deau sugaku no ehon. | ||
500 | _a"PaperStar" | ||
510 | 3 | _aSchool Library Journal | |
510 | 3 | _aNew York Times Review of Books | |
520 | _aPicture puzzles, games, and simple activities introduce the mathematical concepts of multiplication, sequence and ordinal numbering, measurement, and direction. | ||
521 | 0 | _a4 | |
521 | 2 | _aK-6 | |
650 | 1 | _aMathematical recreations. | |
650 | 1 | _aPicture puzzles. | |
942 | _c UKN | ||
999 |
_c52251 _d52251 |