000 01079nam a2200325 a 4500
001 MLM00220528
003 MnBnMLM
005 20150716093934.0
008 980324r19971987nyua j 000 0 eng d
020 _a0698116712
040 _aDLC
_cDLC
_dDLC
_dMackin
041 _aengjpn
050 0 0 _aQA95
_b.A5613 1997
082 1 4 _a793.7/4
_213
100 1 _aAnno, Mitsumasa,
_d1926-
240 1 0 _aHajimete deau sugaku no ehon.
_lEnglish
245 1 0 _aAnno's math games /
_cMitsumasa Anno.
260 _aNew York :
_bPutnam & Grosset,
_c1997, c1987.
300 _a103 p. :
_bill. (some col.) ;
_c24 cm.
500 _aTranslation of: Hajimete deau sugaku no ehon.
500 _a"PaperStar"
510 3 _aSchool Library Journal
510 3 _aNew York Times Review of Books
520 _aPicture puzzles, games, and simple activities introduce the mathematical concepts of multiplication, sequence and ordinal numbering, measurement, and direction.
521 0 _a4
521 2 _aK-6
650 1 _aMathematical recreations.
650 1 _aPicture puzzles.
942 _c UKN
999 _c52251
_d52251